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BCMoore Prediction Game: Week 4

bcmoore87

All District
Oct 30, 2001
8,004
29
48
1. Guess the game margin for the top 10 matchups in Class 4A. Beat the computer - earn iapreps fame - prove to everyone that your team is underrated.
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2. Notation: +2 --> Home wins by 2 points. -7 --> Visitor wins by 7 points.
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3. Game is open to all, and all are encouraged to play. The greater the number of participants, the more accurate the overall predictions should be (central limit theorem).
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3.1 Reply to this post in this form:
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username, -2, -4, +3, +5, -3, +10, -20, +3, +3, -1
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where: username --> your rivals.com username,<br>
-2, -4, +3, +5, -3, +10, -20, +3, +3, -1 --> your predictions for the 10 games this week
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3.2 Notes:
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3.2.1 Use one line only.<br>
3.2.2 Use a comma and space as separators
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3.2 The following are example of bad replies:
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name
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-13, +3, +14, +12, +4, +26, +10, -8, +21, +43 (entry uses two lines, comma after name missing)
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name,-13,+3,+14,+12,+4,+26,+10,-8,+21,+43 (spaces missing)
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name: -13,+3,+14,+12,+4,+26,+10,-8,+21,+43 (don't use colon, spaces missing)
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name -13, +3, +14, +12, +4, +26, +10, -8, +21, +43 (commas after name missing)
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3.3 Motivation of format rules is to minimize mistakes in reading your entry and minimize the amount of my time in working on this contest.
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4. Rankings: Official rankings of the contest are the BCMoore Rankings, <a href="http://bcmoorerankings.com">http://bcmoorerankings.com</a>.
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5. Scoring: Entry with most correct answers wins. Ties will be broken by sum of (absolute values of predictions - actual scores).
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6. Deadline: All entries must be submitted by <b>Friday, 5PM</b>. Entries can be changed up to deadline. To change your entry, submit a new entry. Do not edit a previous entry; I may not see the change you want to make.
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7. Duration: Contest will run for the length of the regular season. Updates on season long standings will be given weekly in addition to each individual weeks winner.
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8. Game selection: Games are generally selected based on two criteria:<br>
8.1 Each district has at least one team in the weekly game.<br>
8.2 Remaining games are selected based on state-wide merit.<br>


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This week's games:


Code:
 N Conf Rk (W-L) Visitor              Conf Rk (W-L) Home                Matchup
31 4A-1  8 (2-1) Waukee               4A-2  2 (2-1) WDM Dowling          184.93
32 4A-4 21 (2-1) Fort Dodge           4A-2 19 (2-1) Ames                 164.50
33 4A-7  4 (1-2) Bettendorf           4A-6 17 (1-2) Pleasant Valley      164.17
34 4A-7 16 (2-1) Iowa City High       4A-8  5 (3-0) Iowa City West       163.64
35 4A-4 18 (1-2) Southeast Polk       4A-2  9 (3-0) Ankeny Centennial    162.38
36 4A-4  1 (3-0) WDM Valley           4A-1 14 (1-2) Johnston             158.02
37 4A-3  7 (3-0) CB Lewis Central     4A-1 22 (1-2) Sioux City East      150.59
38 4A-5 24 (3-0) Waterloo West        4A-4 34 (1-2) Marshalltown         142.78
39 4A-2 25 (1-2) CB Lincoln           4A-1 37 (1-2) Sioux City North     141.98
40 4A-3 13 (1-2) Urbandale            4A-5 29 (2-1) Mason City           139.97

Composite Computer, 9, 3, -24, 43, 37, -57, -50, -48, -14, -7
Modified Computer, 19, 5, -21, 21, 20, -38, -30, -12, -14, -25
Standard Computer, 15, 6, -21, 21, 17, -42, -29, -14, -8, -28
Momentum Computer, 15, 6, -21, 21, 17, -42, -29, -14, -8, -28
 
Code:
Conf Rk (W-L) Visitor              Conf Rk (W-L) Home                  Open  Curr
4A-1  8 (2-1) Waukee               4A-2  2 (2-1) WDM Dowling           15.0  15.0
4A-4 21 (2-1) Fort Dodge           4A-2 19 (2-1) Ames                   5.5   6.5
4A-7  4 (1-2) Bettendorf           4A-6 17 (1-2) Pleasant Valley      -21.0 -21.0
4A-7 16 (2-1) Iowa City High       4A-8  5 (3-0) Iowa City West        21.0  21.0
4A-4 18 (1-2) Southeast Polk       4A-2  9 (3-0) Ankeny Centennial     18.5  16.5
4A-4  1 (3-0) WDM Valley           4A-1 14 (1-2) Johnston             -42.0 -33.0
4A-3  7 (3-0) CB Lewis Central     4A-1 22 (1-2) Sioux City East      -29.5 -32.5
4A-5 24 (3-0) Waterloo West        4A-4 34 (1-2) Marshalltown         -14.0 -20.5
4A-2 25 (1-2) CB Lincoln           4A-1 37 (1-2) Sioux City North     -11.0 -14.0
4A-3 13 (1-2) Urbandale            4A-5 29 (2-1) Mason City           -26.5 -25.0
 
Code:
Conf Rk (W-L) Visitor              Conf Rk (W-L) Home                  Open  Curr
4A-1  8 (2-1) Waukee               4A-2  2 (2-1) WDM Dowling           15.0  14.5
4A-4 21 (2-1) Fort Dodge           4A-2 19 (2-1) Ames                   5.5   7.0
4A-7  4 (1-2) Bettendorf           4A-6 17 (1-2) Pleasant Valley      -21.0 -19.0
4A-7 16 (2-1) Iowa City High       4A-8  5 (3-0) Iowa City West        21.0  21.0
4A-4 18 (1-2) Southeast Polk       4A-2  9 (3-0) Ankeny Centennial     18.5  15.0
4A-4  1 (3-0) WDM Valley           4A-1 14 (1-2) Johnston             -42.0 -29.5
4A-3  7 (3-0) CB Lewis Central     4A-1 22 (1-2) Sioux City East      -29.5 -29.5
4A-5 24 (3-0) Waterloo West        4A-4 34 (1-2) Marshalltown         -14.0 -14.0
4A-2 25 (1-2) CB Lincoln           4A-1 37 (1-2) Sioux City North     -11.0 -12.0
4A-3 13 (1-2) Urbandale            4A-5 29 (2-1) Mason City           -26.5 -23.0
 
Code:
Conf Rk (W-L) Visitor              Conf Rk (W-L) Home                  Open  Curr Act
4A-1  8 (2-1) Waukee               4A-2  2 (2-1) WDM Dowling           15.0  14.0  37
4A-4 21 (2-1) Fort Dodge           4A-2 19 (2-1) Ames                   5.5   7.0  -7
4A-7  4 (1-2) Bettendorf           4A-6 17 (1-2) Pleasant Valley      -21.0 -21.0 -10
4A-7 16 (2-1) Iowa City High       4A-8  5 (3-0) Iowa City West        21.0  21.0 -13
4A-4 18 (1-2) Southeast Polk       4A-2  9 (3-0) Ankeny Centennial     18.5  16.0  46
4A-4  1 (3-0) WDM Valley           4A-1 14 (1-2) Johnston             -42.0 -31.0 -43
4A-5 24 (3-0) Waterloo West        4A-4 34 (1-2) Marshalltown         -14.0 -14.0 -34
4A-2 25 (1-2) CB Lincoln           4A-1 37 (1-2) Sioux City North     -11.0 -10.0  -6
4A-3 13 (1-2) Urbandale            4A-5 29 (2-1) Mason City           -26.5 -21.0 -35
 
Code:
standard and momentum computers win

Name                 Cor Att   %    Dev
Standard Computer      7   9 0.778  139
Momentum Computer      7   9 0.778  139
screwloose             7   9 0.778  143
Modified Computer      7   9 0.778  146
GoBigD6788             7   9 0.778  149
MarionHawk             7   9 0.778  155
Dragon7678             7   9 0.778  158
bcmoore87              7   9 0.778  168
Composite Computer     7   9 0.778  181
Straw1397              6   9 0.667  175
makelovenotwar         5   9 0.556  209


MarionHawk leads

Name                 Cor Att   %    Dev
MarionHawk            28  39 0.718  547
Dragon7678            28  39 0.718  595
GoBigD6788            28  39 0.718  620
Straw1397             26  39 0.667  616
bcmoore87             26  39 0.667  627
Modified Computer     26  39 0.667  656
Composite Computer    25  39 0.641  813
screwloose            24  29 0.828  502
Standard Computer     22  39 0.564  643
Momentum Computer     22  39 0.564  643
makelovenotwar        20  39 0.513  731
Iafootballfan         19  30 0.633  725
iowaqb                10  20 0.500  738
zmac328                9  10 0.900  672
DSMan                  8  10 0.800  704
Simpson Storm          6  10 0.600  718


MarionHawk leads

Name                 ATS Att   %    p-val Fame
MarionHawk            22  32 0.688  0.016   12
screwloose            17  25 0.680  0.035    9
iowaqb                14  19 0.737  0.017    9
Dragon7678            21  36 0.583  0.162    6
Straw1397             16  29 0.552  0.293    3
zmac328                5   7 0.714  0.145    3
GoBigD6788            16  30 0.533  0.361    2
DSMan                  5   9 0.556  0.380    1
bcmoore87             15  31 0.484  0.430   -1
Modified Computer     14  31 0.452  0.299   -3
Simpson Storm          2   7 0.286  0.145   -3
makelovenotwar        15  33 0.455  0.305   -3
Composite Computer    17  37 0.459  0.314   -3
Standard Computer     11  26 0.423  0.222   -4
Momentum Computer     11  26 0.423  0.222   -4
Iafootballfan          9  23 0.391  0.154   -5
 
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